LitQueuelitqueue

After

The Dervish House

Ian McDonald2010

6 of 6 directions open

More like it

1 more
  • Central Station

    Lavie Tidhar2016

    Interconnected stories follow the inhabitants of a spaceport in future Tel Aviv. It features cyborgs, data-vampires, and genetic engineering.

    Same meditative register, still cyberpunk

    pace0·prose0·bleak0

Denser prose

3 more
  • Neuromancer

    William Gibson1984

    A washed-up data thief is hired for one last job in a high-tech underworld. The prose is dense with technical jargon.

    meditative → cold, still cyberpunk

    pace+1·prose+1·bleak+1

  • VAS

    Steve Tomasula2002

    A man considers a vasectomy while the book uses diagrams and varied typography to explore the history of eugenics and biotechnology.

    meditative → clinical, still cyberpunk

    pace0·prose+1·bleak+1

  • Dhalgren

    Samuel R. Delany1975

    An amnesiac wanderer enters Bellona, a city cut off from the world where time and geography shift. He joins a gang and writes poetry.

    meditative → dreamlike

    pace-1·prose+1·bleak+1

To recover

3 more
  • Better Off Dead

    Lee Child2021

    Jack Reacher investigates a staged car crash in Arizona and infiltrates a dangerous local crew to find a missing woman.

    meditative → propulsive, still thriller

    pace+1·prose-2·bleak-1

  • Ready Player One

    Ernest Cline2008

    A teenager in a dystopian future hunts for a digital easter egg inside a massive simulation. The quest relies on 1980s pop culture trivia.

    meditative → propulsive, still cyberpunk

    pace+2·prose-2·bleak-1

  • The Lost Symbol

    Dan Brown2009

    Symbologist Robert Langdon follows a trail of Masonic puzzles through Washington D.C. monuments to save his kidnapped mentor.

    meditative → propulsive, still thriller

    pace+2·prose-2·bleak-1

Faster

meditative → propulsive, still cyberpunk

3 more
  • The Martian

    Andy Weir2011

    A man does arithmetic to stay alive on Mars. Problem, attempt, result, repeat.

    meditative → wry

    pace+2·prose-2·bleak-1

  • All Systems Red

    Martha Wells2017

    A self-aware security android hacks its own governor module to watch soap operas while protecting a team of scientists on a distant planet.

    meditative → wry

    pace+2·prose-2·bleak-1

  • Skin Game

    Jim Butcher2014

    Wizard Harry Dresden joins a team of villains to rob a vault in the Underworld. It is a fast-paced heist set in a modern fantasy Chicago.

    meditative → propulsive

    pace+2·prose-2·bleak0

Slower

3 more
  • Beelzebub's tales to his grandson

    Georges Ivanovitch Gurdjieff1950

    An extraterrestrial being explains the history and strange behaviors of humanity to his grandson during a long space voyage.

    Same meditative register

    pace-1·prose+1·bleak0

  • Dandelion Wine

    Ray Bradbury1946

    A twelve-year-old boy experiences a series of vignettes over one summer in 1928 Illinois. The chapters focus on small-town life and aging.

    meditative → elegiac

    pace-1·prose0·bleak-1

  • For Us, the Living

    Robert A. Heinlein2003

    A 1930s pilot wakes up in the year 2086. The book consists of long dialogues explaining the social, economic, and sexual norms of the future.

    meditative → earnest

    pace-1·prose-1·bleak-1

Heavier

3 more
  • Random Acts of Senseless Violence

    Jack Womack1994

    A twelve-year-old girl records her life in a diary as New York City collapses into riots and hyperinflation. Her family falls into poverty.

    meditative → bleak, still cyberpunk

    pace+1·prose0·bleak+2

  • Hellspark

    Janet Kagan1988

    A linguist travels to a new planet to investigate a murder. She must determine if the local species is sentient while navigating a conspiracy.

    meditative → tense, still cyberpunk

    pace+2·prose0·bleak+2

  • Golem100

    Alfred Bester1980

    In a future city, a group of women accidentally summon a psychic monster that commits acts of extreme violence while investigators track it.

    meditative → sardonic, still cyberpunk

    pace+1·prose0·bleak+2