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After

City Come A-Walkin'

John Shirley1980

6 of 6 directions open

More like it

Same propulsive register, still cyberpunk

1 more
  • Crossover

    Joel Shepherd2001

    An android super-soldier attempts to live a civilian life on a space station while being hunted by political factions.

    pace0·prose0·bleak0

Denser prose

3 more
  • Dhalgren

    Samuel R. Delany1975

    An amnesiac wanderer enters Bellona, a city cut off from the world where time and geography shift. He joins a gang and writes poetry.

    propulsive → dreamlike

    pace-2·prose+2·bleak+1

  • Too Like the Lightning

    Ada Palmer2016

    In a 25th-century utopia, a convict narrates the discovery of a boy who can perform miracles. The prose uses 18th-century styles and gender terms.

    propulsive → sardonic

    pace-1·prose+2·bleak+1

  • Valis

    Philip K. Dick1981

    A man experiences a beam of pink light that imparts vast information. The narrative explores his mental breakdown and search for God in California.

    propulsive → meditative

    pace-1·prose+2·bleak+1

To recover

3 more
  • On a Pale Horse

    Piers Anthony1983

    After accidentally killing the personification of Death, a man must take over the office. He navigates the bureaucracy of the afterlife.

    propulsive → playful, still urban fantasy

    pace0·prose-1·bleak-1

  • Night Pleasures

    Sherrilyn Kenyon2002

    An immortal warrior and a skeptical accountant are handcuffed together while being hunted by supernatural predators.

    propulsive → playful, still urban fantasy

    pace0·prose-1·bleak-1

  • The Sentinel

    Lee Child2020

    A drifter helps an IT manager targeted by criminals after a cyberattack. He uses physical force to protect the man and uncover a conspiracy.

    Same propulsive register

    pace0·prose-1·bleak-1

Faster

3 more
  • Warbound

    Larry Correia2013

    In an alternate 1930s, people with magical abilities fight a war against a trans-dimensional threat. It is the final book in a trilogy.

    Same propulsive register, still urban fantasy

    pace+1·prose-1·bleak0

  • Akira, Vol. 1

    Katsuhiro Ōtomo1984

    In a rebuilt post-WWIII Tokyo, two teenage bikers get caught in a government conspiracy after one develops psychic powers.

    Same propulsive register, still cyberpunk

    pace+1·prose-1·bleak+1

  • The Martian

    Andy Weir2011

    A man does arithmetic to stay alive on Mars. Problem, attempt, result, repeat.

    propulsive → wry

    pace+1·prose-1·bleak-1

Slower

3 more
  • Beelzebub's tales to his grandson

    Georges Ivanovitch Gurdjieff1950

    An extraterrestrial being explains the history and strange behaviors of humanity to his grandson during a long space voyage.

    propulsive → meditative

    pace-2·prose+2·bleak0

  • Gödel, Escher, Bach

    Douglas R. Hofstadter1979

    An exploration of how cognition emerges from hidden neurological patterns. It uses math, art, and music to explain self-referential systems.

    propulsive → playful

    pace-2·prose+2·bleak-1

  • Ulysses

    James Joyce1914

    Three characters wander through Dublin on a single day in 1904. Each chapter uses a different literary style to mimic thoughts and sensations.

    propulsive → playful

    pace-2·prose+2·bleak0

Heavier

3 more
  • Random Acts of Senseless Violence

    Jack Womack1994

    A twelve-year-old girl records her life in a diary as New York City collapses into riots and hyperinflation. Her family falls into poverty.

    propulsive → bleak, still cyberpunk

    pace0·prose+1·bleak+2

  • Perdido Street Station

    China Miéville2000

    A scientist in a sprawling, industrial city agrees to help a winged refugee fly again. His research accidentally unleashes a psychic predator.

    propulsive → bleak, still urban fantasy

    pace-1·prose+2·bleak+2

  • Hellspark

    Janet Kagan1988

    A linguist travels to a new planet to investigate a murder. She must determine if the local species is sentient while navigating a conspiracy.

    propulsive → tense, still cyberpunk

    pace+1·prose+1·bleak+2